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Dear Player:( z( o. C! Z% L' l/ i4 g
: }3 v4 z+ g9 s% l1 p4 C. C$ p; j3 Z8 DDue to the frequent complaints received in recent days, ! H! ^- f O4 x
these annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:8 u3 T! P! \1 i/ @
, o! q- m S6 Q3 m8 {1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
/ e K; q0 Y/ O Q7 |2. NK will not deduction on death. ( When death will NOT decrease 10 NK )# E$ U" E: j$ ]
3. Death in NK will NOT Drop EXP, Equip , Tac.$ }& g" I7 E( c" t+ O( J; O3 G
4. Player cannot attack action when the NK value is higher than 20+.¡@
2 W B( n w$ J. s: m5. All internal Map of Nation when PK will have NK.
4 T( s% w& Z0 U: j0 o6. Will not add the NK on Kill the Guards .
( p* f7 F* h% J7 O/ q6 U7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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9 G' |* j# G- f; gTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. 0 h" I2 L; @9 x
In the future may be will provide the ItemMall item for Clear NK.
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