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Dear Player:6 d, B# q- t& b3 ]( S! X% K% ]* v
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Due to the frequent complaints received in recent days,
m0 q. {7 L+ Z ^: [ vthese annoying events have caused headaches for both players and GM.
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" `: `+ l3 G$ {/ N; Y( w9 V' c3 ]It is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)' {0 K0 q' k: I# S {% |1 o4 }
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
6 `# H2 ^- d# k @3. Death in NK will NOT Drop EXP, Equip , Tac.% Z5 M; N7 a4 e6 ?* W/ c
4. Player cannot attack action when the NK value is higher than 20+.¡@
% m( a, l* }/ n: t# i( I9 s' y+ Y5. All internal Map of Nation when PK will have NK., R* `: p0 a! B0 A& ^
6. Will not add the NK on Kill the Guards .
( |1 U; o2 C) k6 m7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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% ]2 Z+ l3 o2 m6 kTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
$ R' m | w) [7 V1 b y4 I- oIn the future may be will provide the ItemMall item for Clear NK.9 X! r( ^4 ?0 o& C* v+ x" L
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