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Dear Player:0 ?/ \: U2 R3 p% A! M
* _$ y+ e; W! a G; {+ ?5 U
Due to the frequent complaints received in recent days,
1 L* J* u9 z# A) x3 Mthese annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:( o( K. _4 i; e2 ?' O
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure): p2 M" c( j; e d7 g d7 O
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )& G0 V! _% [9 I& w
3. Death in NK will NOT Drop EXP, Equip , Tac.
: I" }( W j% X' a, N4. Player cannot attack action when the NK value is higher than 20+.¡@
6 N+ M* [0 T6 J) }) R6 _. Z5. All internal Map of Nation when PK will have NK.
8 A( J& i$ H0 T( Y I: J [( [6. Will not add the NK on Kill the Guards .& V* p5 u: D% V9 w- C9 w0 N
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation2 ?" W) }( G' t
5 b( }. Q, _$ w9 {. a
To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
/ Y4 r3 C2 r$ BIn the future may be will provide the ItemMall item for Clear NK.! Z- K, k$ g2 M& n
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