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2 z7 w4 ]7 w0 D9 Z# i8 iDear Player:7 l7 v+ u1 Q: _0 e! K% W& p
4 t7 B2 W' F5 W* ?Due to the frequent complaints received in recent days, ( u- R3 _+ y# o
these annoying events have caused headaches for both players and GM.
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1 ~) `; u; D3 r: pIt is now decided that the following changes will be implemented during the next maintenance period:; T1 s& r5 \. |& [' d
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)- `9 s0 c3 s# z
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
' c0 I* Y+ o6 X7 [' @3. Death in NK will NOT Drop EXP, Equip , Tac.( G) |6 @3 D4 [( r I C7 H0 }
4. Player cannot attack action when the NK value is higher than 20+.¡@
( Q7 F0 I+ g8 h5. All internal Map of Nation when PK will have NK.; g/ m3 \2 f9 P
6. Will not add the NK on Kill the Guards .
: A2 L! m5 u0 h- x7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. 9 F S& H: \& T! l5 Z7 q0 f
In the future may be will provide the ItemMall item for Clear NK.
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