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' V* a4 ?% G6 c) ]7 |+ yDear Player: A0 \' {; z$ U/ ^# r! D
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Due to the frequent complaints received in recent days, & B1 c% k4 g: Z( |
these annoying events have caused headaches for both players and GM.: @* x7 J: Z7 h7 z
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It is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
, i# z/ n, M$ j9 j2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
; S7 i' p/ n: V2 ~+ D# U! h3 Y3. Death in NK will NOT Drop EXP, Equip , Tac.
4 [/ a8 M* h i4. Player cannot attack action when the NK value is higher than 20+.¡@6 o8 V& d: L. t2 l
5. All internal Map of Nation when PK will have NK.
1 x5 P6 j; I3 p0 r" L+ l7 w5 J+ P6. Will not add the NK on Kill the Guards ./ p# }) p. g+ ]& |) a
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
* h5 d* h, M1 u$ IIn the future may be will provide the ItemMall item for Clear NK.
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