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Dear Player:
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9 s. g1 o9 {8 `0 \Due to the frequent complaints received in recent days, $ s( @( T7 x% Z8 n; z0 V
these annoying events have caused headaches for both players and GM.2 y* a' s2 o9 J, b3 n/ e6 u
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It is now decided that the following changes will be implemented during the next maintenance period:+ W1 j" l, W' c; m8 [
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)3 Z' z$ R0 v0 `( `0 z2 C
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )2 G# I/ \4 W% f, M' L% _2 g
3. Death in NK will NOT Drop EXP, Equip , Tac.
$ Y0 p/ v2 |8 D. X4. Player cannot attack action when the NK value is higher than 20+.¡@
7 O6 x/ d9 X. l Q5. All internal Map of Nation when PK will have NK.
5 J0 v/ Y, o2 D) E3 N% j6. Will not add the NK on Kill the Guards .6 [+ n0 S6 H7 N- f5 g
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation
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To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
# `# t! \$ I2 `4 iIn the future may be will provide the ItemMall item for Clear NK.
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