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8 _$ d2 u6 }5 X! `) t, }% lDear Player:
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Due to the frequent complaints received in recent days,
. j. w) v1 @+ o$ C$ H; b' Rthese annoying events have caused headaches for both players and GM.
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It is now decided that the following changes will be implemented during the next maintenance period:
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" j" z" m/ C6 U* D1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
& k) @, \$ M. d1 a2. NK will not deduction on death. ( When death will NOT decrease 10 NK )2 f r* h$ E* k, C+ O* |( T
3. Death in NK will NOT Drop EXP, Equip , Tac.
- _6 {: q! S( o7 [4. Player cannot attack action when the NK value is higher than 20+.¡@2 O/ h* I7 s7 F4 Z
5. All internal Map of Nation when PK will have NK.
1 p' p9 N! O" h% `6. Will not add the NK on Kill the Guards .
) y6 p+ r. h# N B7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation7 g# M+ k1 y( G+ R
( \0 z; ^5 d+ FTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. / P0 `- } g( |% E0 f! I
In the future may be will provide the ItemMall item for Clear NK.
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