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Dear Player:
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Due to the frequent complaints received in recent days, ' D+ I; ^: u" p: [. e, V$ s# B$ k
these annoying events have caused headaches for both players and GM.5 O3 j7 D8 O5 j- K5 i1 H3 B7 k
& Q' u# i) T, U5 h6 R( b% lIt is now decided that the following changes will be implemented during the next maintenance period:
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
6 u5 y: Z8 W& ` h/ k4 [1 C2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
1 h: z3 o4 P: i0 V' F3. Death in NK will NOT Drop EXP, Equip , Tac.) \1 E% [( M, {) o) D. k2 f3 a
4. Player cannot attack action when the NK value is higher than 20+.¡@
0 D) |5 D8 M- R+ Y4 q5. All internal Map of Nation when PK will have NK., k! F8 s8 X' E- v0 D4 ]
6. Will not add the NK on Kill the Guards ./ x1 k! e* S7 K2 Y
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation2 U4 y7 B3 \, E
3 G. q) v5 K3 u+ ~: N- vTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
8 J9 d& T2 e1 dIn the future may be will provide the ItemMall item for Clear NK.
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