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; \/ }( T' f$ b* R' nDear Player:1 [) t, S! h$ s
9 c/ _2 b; S' VDue to the frequent complaints received in recent days, 9 K. R J% v; k1 c
these annoying events have caused headaches for both players and GM.0 l3 U- X. |; q. c+ E- s$ o- l
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It is now decided that the following changes will be implemented during the next maintenance period:; M1 K1 N- V0 ~& k
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1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)
+ D2 L5 o7 n% Y1 F6 z/ j: Q8 ~2. NK will not deduction on death. ( When death will NOT decrease 10 NK ) T: h, O, N6 N
3. Death in NK will NOT Drop EXP, Equip , Tac./ p; `8 i& F. h0 ]+ S0 d; j
4. Player cannot attack action when the NK value is higher than 20+.¡@
) K2 A+ N4 w, O/ ^& T5. All internal Map of Nation when PK will have NK.% L! P) ?6 W" c g5 `7 E
6. Will not add the NK on Kill the Guards .! r, R; L! f2 j* w. N x
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation1 L( |/ d- b! ~
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To Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner. p& {- l; ^' u" _- l; q% w
In the future may be will provide the ItemMall item for Clear NK.
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