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0 r6 o, ^7 e5 }' z! K' [. Q- x1. ²¾°£ '¸tºq' ¹ï NK ®ø¯Óªº³]©w (¸tºq¥¢®Ä)
0 Z/ d9 F* H3 y, B: _* @5 @2. ¨¤¦â¦³ NK ®É ¦º¤`®É¤£·|¦©´î NK È ( §tNK®É³Q±þ¤£·|¦©10NK )* ]2 ~+ A) I, C
3. ¨¤¦â§t¦³ NK ®É¦º¤` ¤£·|±¼¸¨ EXP ¡B¾Ô§Þ¡B¸Ë³Æ2 W7 J" {0 b" C
4. ¨¤¦â¦b 20NK ¥H¤W®É±N·|µLªk¦A¨Ï¥Î§ðÀ»ªº¦æ¬°¡@7 }& \6 f& U* L0 w
5. ©Ò¦³ °ê¤º¦a¹Ï ±N·|³]©w¬° PK ®É·|¼W¥[ NK ȳB²z¡C
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Dear Player:
6 I" H- `3 F' O& o" G5 y( @. ] e
Due to the frequent complaints received in recent days,
5 C* X9 g# ?1 x& ^9 G' t7 ?& w0 Qthese annoying events have caused headaches for both players and GM.) e' r$ I/ E, Q' u2 ?
- J/ Q& P5 v3 r! {It is now decided that the following changes will be implemented during the next maintenance period:2 }5 Z K5 ?3 w4 ]( p6 Q# @0 G
8 {1 ]( g, J, F; F1. Remove the 'Anthem' magic for NK consumption (Anthem Failure)- v8 B; t+ N+ f: g6 z. m' ]
2. NK will not deduction on death. ( When death will NOT decrease 10 NK )
) l5 I: ?7 ^! |5 k; w M( C3. Death in NK will NOT Drop EXP, Equip , Tac.
0 O, a4 b2 l( G. q* [/ [4. Player cannot attack action when the NK value is higher than 20+.¡@
! J* i, Z1 H% ~8 F( N, ]# |5. All internal Map of Nation when PK will have NK.
3 m r& _3 v' B! x$ C# N" [6 t6. Will not add the NK on Kill the Guards . |2 y6 x5 `4 m* G
7. Will move to home town when End of LocalWar on Zone 2,3 for Internal Map of Nation- o4 t" G0 p5 \
. J% m6 |" D) I) H, d) b5 l; nTo Reduce the NK method will only 'Online the Character and Wait in city' , Other player can Attack or Kill the Prisoner.
% b1 g% c$ x* R: `- T) ~7 BIn the future may be will provide the ItemMall item for Clear NK.
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