守護石設定 | Config of Nation Stone ) T7 o. O# m; \3 K8 r. G: i4 ]
6 X5 |9 r& {, g0 q; h
1 I+ z0 `( w8 `. J[中文名] | [英文名] | HP | 物防 Physical Defensive | 魔防 Magic Defensive | 最終守護石 | Final Guard Stone | 9999999 | 50% | 90% | 守護石 | Guard Stone | 9999999 | 50% | 80% | 城門 | Castle Gate | 9999999 | 50% | 80% | ; {$ L! m3 d! W. i' j; B( x; K9 U
( r/ p0 {# P+ j- y- w* Z. o* F/ ?; L, `5 C: Z) K/ i9 |6 U( ~( Y! u0 l
% x7 s6 q4 U+ L- A) F! M% d
' X& T; x Q% F傭兵立場設定 | Config of Mercenary stance
6 o7 F- _: N* l' e$ \6 [: K! K$ R# o0 N2 H- K
伊斯不再局限選擇的隊伍立場,無視原註當戰場統一需結盟弱者討伐的設定。& y. C& D6 z' ?3 K! M- h z0 g
Yllse is no longer to limits they choice of Mercenary team , Ignoring the original note when the All WarField is onwer by one nation is needs to a weaker crusade.( ?- P+ R# C8 l, ~, o. a% T4 ?+ Q
% m/ h% I% \5 a k" P( L1 G" S
) `8 d% U2 Q1 B# j5 P
3 U% y# n+ s! p( @/ L: j
, u9 C1 P# \9 Z( d3 ]' V5 _+ y' k& S0 i1 r
高階國戰部隊屬性附加 | Rare Bonus for Squad
( k: h4 g' |- [# g7 J" Z* _ v8 l% d6 K% A6 q3 b. K4 w
在國戰開始前國戰隊伍會隨機抽取 3 項隨機屬性,玩家只要加入該隊伍,
2 P9 D9 t+ d& F" x0 g" t在進入戰場後將會取得該屬性的附加戰鬥力。! F' c- G3 ~) U
, n E1 O# j$ ]: | _! yWhen Preparation of Squad , the system will provide three Rare effect for each Squad.* ^8 T. x' v+ O5 i& o& q
All squad is re-random on each nation war, the Squad Rare is needed join the Squad before the war .
0 N8 o9 o1 k5 k/ m. mWhen you success to join the Squad , enter the war area will enable that rare effect.4 E. T; L6 E& h; V2 B
6 l5 p& ^) K$ w+ q: K4 I
English Name | 中文名稱 | Force | 物品傷害力 | Distant | 長距離攻擊增加 | Hardest | AC 數值 | Smart | 物理性攻擊的回避率 | Magic Vigor | 巫師系傷害力 | Nature Vigor | 祭司系傷害力 | Critical | Critical 傷害力機率 | Evasion | 攻擊魔法迴避率 |
& Z4 `* t/ W+ U6 H1 ^; K7 z: I7 L8 a8 A4 S# k- Y. D
" z2 q% x, f/ D! F: i% ` d, ~
4 E" n, L$ J2 g! ^! B6 v4 F, @/ E+ v
高階國戰部隊屬性級別運算 | Rare Grade Level for Squad # A+ y" w3 ?9 V' {- Y3 R4 z
2 c$ K$ b, `! S H國戰附加的屬性級別依照部隊的參加人數、部隊在戰場人數. (不加入隊伍而參戰是無法取得部隊加成)
, W7 k1 W' F% w' D U4 y' t- jThe Grade of Squad Rare is considered the amount of Squad party member on the Nation WarField.
: i9 ]: Z/ D3 I: g( F& Y. x(Without Squad Join is not enable Squad Rare effect.)
7 n. z: F) T2 D+ l+ ~( ?, E( d/ ?
" g0 s V6 y* V- g( B8 O D) W
* Y; v3 \* v. R$ E# I7 f7 C5 I5 G防禦國 Defencer : @' W$ ?6 M J$ Q
- Grade 1 = 1 ~ 4
- Grade 2 = 5 ~ 10
- Grade 3 = 11 ~ 15
- Grade 4 = 16 ~ 20
- Grade 5 = 21~$ {8 }5 Z& o" Z8 O- V
3 y- F% \9 W, B/ l
. b0 e& h2 S5 ]: b' v }+ O
攻擊國 Attacker : 7 ]! M+ e8 j: E9 F6 s- I
- Grade 2 = 1 ~ 4
- Grade 4 = 5 ~ 10
- Grade 6 = 11 ~ 15
- Grade 8 = 16 ~ 20
- Grade 10 = 21~
" P# }5 y1 A3 l! p d6 Q) O
% R& o+ C4 d: ?) i9 m6 ^2 |7 H
2 x/ H9 t. M9 s* 當三大國戰場擁有權被統一,攻擊部隊附加的 Grade Lv 強行提升至 Grade 15.
; G: l! ^. {8 c0 c% i* P0 c When Possession of Three Nation WarField have been Unite , The attacker has force the Squad Rare Grade to G15./ `0 u6 v# B: Q7 m; W7 i
* 附加的屬性效果會佔用特武的 Grade , 建議參加時選擇一些自己沒有的屬性。
% G k# f h# ?+ p Squad Rare is counter in Rare Grade , Suggested to choose the Squad Team is without that rare of your equip.8 I+ M' ]( a5 h6 ]$ ?4 ~7 c$ p
\; ]5 w; o( l4 S0 ]: ? H" \% x4 P" ]
' B S8 D) d$ |$ J; q6 U& k% k1 G
5 g9 `" _- L9 J5 a, `" b . ^- k6 J2 a) N) s+ ] o, X
# Z( \! m8 E- b1 W高階國戰戰場結算公式 | New Advanced Nation War Result % G& {* O* R; Y" M8 a/ v
: y" Z; c+ o7 u+ c1 X貢獻值取得方法 Get Contribution
* _( o% }7 k/ T. q" w- 殺敵 Kill Enemy +1
- 復活友軍 Resurrection allies : Contribution +1
- 破門 / 破石 Break the Gate / Stone : Contribution +5 (週邊成員 Contribution : +3)
- Max = 40/ p! l. L0 j1 z- [" z
# _% S4 s& L; K# @. ?9 w
4 q$ w7 L% G: @戰勝 | Victory
% W$ p6 W D' H" d- Fame : 30 + ( 貢獻值 Contribution X 3 )
- EXP : 殺敵數、指揮官、部隊長0 V7 `4 z4 I2 O1 }2 f
% n' t" u# K d5 y/ a. C7 w* }4 _4 [% q7 l% J, R+ T
; P3 Y" P s+ l4 Q, ^' P5 z1 t( n戰敗 | Defeated
& A+ X% q- c7 ]& k9 N- Fame : 10 + ( 貢獻值 Contribution)
- EXP : (殺敵數、指揮官、部隊長 ) / 2
' i4 d6 C( \: [9 J. e$ W# p / q5 K1 ]' x+ J! w- E6 S
# m) Q, g" M6 n7 n8 J2 z0 g項目即時獎勵 (週邊成員) | Reward
! k1 i/ J2 m# |+ o% [5 K- a- 城門 Gate : 10 Fame
- 守護石 Stone : 15 Fame
- 最終守護石 Final Stone : 40 Fame) i( z7 G+ j* j5 f3 X
; p4 c4 \' c" f' {1 h4 s
" ?9 v- H( h( V/ d5 ^' @; [# F) U* 成為 指揮官、部隊長 有額外較高 EXP 增加。$ S! F8 |& ~0 ?/ q
/ X2 \& z% @2 p8 t% s' |' w
0 ?2 n* ^' {6 w/ K5 ]6 a2 c
8 K$ z1 ?9 ?$ p4 i" B% G3 D
( ~! V0 j5 `; O9 A高階雪原戰場結算公式 | New Advanced Snow War Result $ K- n( }2 |3 n3 _ {' G; J& }
$ W% h: A( q- O* k K) u
貢獻值取得方法 Get Contribution4 q2 R w: x; a5 }5 H6 l
- 殺敵 Kill Enemy : Contribution +1
- 復活友軍 Resurrection allies : Contribution +1
- 破門 / 破石 Break the Gate / Stone : Contribution +5 (週邊成員 Contribution : +3)
- Max Contribution = 404 i9 c9 w* W2 |
3 e4 g$ _ G* {1 h; K% m8 V3 X( R
: ?0 x+ a) U; a8 q" [
戰勝 | Victory 7 i: O* v6 h' n
- Fame : 30 + ( Contribution X 3 )
- EXP : 500W + (Contribution X 200W) ; Max 2000W。$ Y7 w! ?& L; [
! B( g! z: n u0 s0 ~; |1 Y
$ W: u8 z) c0 w% {+ X和局 | Draw ( 沒有一方能擊破最終石 )! ]0 o+ v* Y c; h8 d2 N
- Fame : 20 + ( Contribution X 2 )
- EXP : 400W + (Contribution X 100W) ; Max 2000W。
& ~$ n" @, ^% Z* b1 E + Q K9 @. A# P F) K N2 t9 B) c
" i5 P$ @- Z% j, U
戰敗 | Defeated- r4 ?$ \& E% O2 \/ E# r0 a2 J0 U/ u, {
- Fame : 10 + ( Contribution X 2 )
- EXP : 300W + (Contribution X 70W ) ; Max 2000W。* j$ i3 _" E$ Z: H u$ f
/ ^( Z" \- i+ N. h
) K' d. x. r2 b: U! U) b0 n
. Y2 }# `6 h, l5 o1 W
項目即時獎勵 (週邊成員) | Reward
5 y6 m! P. B! `. `* X- 城門 Gate : 10 Fame
- 守護石 Stone : 15 Fame
- 最終守護石 Final Stone : 40 Fame
9 k: [9 g: e, q5 T# d# W% f' Z
5 q0 Q8 @8 z6 a7 Y7 w8 \7 B4 {1 K, Z) Z0 `9 O: `3 ^2 {
( ?: v6 \$ h' N
- F; `) z i! ]. C* Z * n8 f* f% m1 b( g3 k3 [$ n0 R5 P
" }! B/ x# G* n/ q* Q+ Q
秘密地區位置 | Secret Area
, i, i, f7 `2 ^3 B! p ~
% o3 _& m. j7 @% S- l
& E& G7 b/ I. ?; I- 斷魂山戰場 Mountain Warfield (76,156)
- 烽火平原戰場 Pairie Warfield (372.519) (521.388)
- 白骨島戰場 Island Warfield (126,234)
- 雪原戰場 Snow Warfield (260,190) ( 需 Contribution 10以上 )
+ G7 O0 p; B. f" N) Z- X0 |
|